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Dark Horse Comics

Sin
City Slot Game

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Website

Sin City - Las Vegas, Nevada


Press
Release
Frank Miller's Sin City Comes To The World's Largest
Online Casino
Gibraltar
- 17th June 2011 - Following up on last weeks
release of Frank Millers Sin City: The Hard
Goodbye at Digital DarkHorse comes more exciting news
around this legendary title. Sin City has now entered
the online gaming world, with a new game at PartyCasino.com
This new five-reel, fifty-line slot features art and
story from the widely acclaimed series by comics legend
Frank Miller.
When
Sin City originally appeared in Dark Horse Presents:
Fifth Anniversary Special in April 1991, it was clear
that the face of the comics medium had changed forever.
Since that time, Millers groundbreaking comics
noir has found its way into the public consciousness
with toys, games, and even a feature-length motion
picture. Frank Millers Sin City remains one
of the most stylized works in the history of the medium,
drawing heavily from film noir, including its use
of shadow and stark backgrounds. The black-and-white
comic was perfectly suited to the original format
of Dark Horses flagship anthology, with occasional
spot usage of primary colors added to later volumes
and editions.
"Frank
Millers Sin City is a very different slot to
any other we have launched in recent times. The striking
artwork and mature content mean this isnt a
game for the faint hearted," said a spokesman
for PartyCasino.com
There
are five featured games, which win the player free
spins and multipliers: Straight to Hell,
The Hard Goodbye, He Never Screams,
Deadly Little Miho, and Just Get
Warmed Up. The games feature the series
main characters: Hartigan, Nancy, Miho, Marv, Kevin,
the Yellow B*stard, and Dwight. The game includes
mature content and scenes of violence, nudity, and
depravation.
PartyCasino.com
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About
Dark Horse Comics
Since
1986, Dark Horse Comics has proven to be a solid example
of how integrity and innovation can help broaden a
unique storytelling medium and establish a small,
homegrown company as an industry giant. The company
is known for the progressive and creator-friendly
atmosphere it provides for writers and artists. In
addition to publishing comics from top talent like
Frank Miller, Mike Mignola, Neil Gaiman, Gerard Way,
and comics legend Will Eisner, Dark Horse has developed
such successful characters as the Mask, Timecop, and
SpyBoy. Additionally, its highly successful line of
comics and products based on popular properties includes
Star Wars, Indiana Jones, Buffy the Vampire Slayer,
Aliens, Conan, Emily the Strange, Tim Burton, Trigun,
Serenity, and Domo. Today Dark Horse Comics is the
largest independent comic-book publisher in the US
and is recognized as one of the worlds leading
publishers of licensed comics material.
SIN
CITY, FRANK MILLERS SIN CITY and all characters
therein and all depictions thereof are trademarks
of Frank Miller, Inc. All Rights Reserved. ©2011
Frank Miller, Inc. All Rights Reserved.
Game
Rules
Sin
City
Game objective:
Sin City is a five-reel, fifty-pay line slot game
with Free Spins feature and Wanted feature. When 3
or more scattered Yellow Bastard Logos appear anywhere
in view, one of the five features of the game is presented
at random to award free-spins and multiplier. The
free spins feature cannot be retriggered within free
spins. When 3 or more Wanted scattered symbols appear
anywhere in view, Wanted feature gets triggered awarding
a multiplier for the next 5 spins. 3 Wanted symbols
in view give a multiplier of 2, 4 Wanted symbols in
view give a multiplier of 3 and 5 Wanted symbols in
view give a multiplier of 5.
Game
Information:
The minimum bet amount is $0.01 USD and the maximum
bet amount is $1250 USD.
How to play:
Setting 'LINES': Fifty lines are selected by default.
Lines can be changed by clicking ? and ? buttons available
to the Left & Right of the 'LINES' indicator on
the game screen respectively. Selected lines are lit
and unselected lines are not lit. Player can also
select/deselect lines by clicking on the desired line
number at the beginning of the lines.
Setting 'BETS': When you enter the game, a default
bet of $0.25 per line is set for all 50 lines, resulting
in a total bet of $12.50. You can choose to increase
or decrease the bet per line by using the ? and ?
buttons available to the Left & Right of the 'BETS'
indicator on the game screen respectively. If your
game balance drops below your total bet placed, bet
and lines will not get adjusted to the next possible
bet instead Re-buy window will appear. If you have
no funds in your account, the deposit option will
pop up.
Max Bet: To play with 50 lines and $ 25 bet per line,
click on 'MAX BET'. If your game balance is not sufficient,
this option is disabled.
Number of selected lines are multiplied by the 'bet
per line', and the total bet amount is displayed in
the 'TOTAL BET' meter, which is located at bottom
left of the game screen.

RULES: To view the game rules player must click on
RULES button which is located above the TOTAL BET
meter. You can navigate to each page of Rules or Paytable
using the buttons available on the Rules screen. Back
to the game by clicking on the 'MAIN GAME' button.
PAYTABLE: The 'PAYTABLE' can be viewed by clicking
on the 'PAYTABLE' button located left to the TOTAL
BET meter. To calculate the payout amount, multiply
the respective prize with the bet per line. Note that
to calculate the payout for scattered Yellow Bastard
symbol, multiply the respective prize with the total
bet. You can go back to the game by clicking on the
'MAIN GAME' button.
FREE SPIN PAYTABLE: The free spin pay table can be
viewed by clicking on the 'FREE SPIN PAYTABLE' button
located in the RULES/PAY TABLE screen. You can go
back to the game by clicking on the 'MAIN GAME' button.
BONUS RULES: The rules for the bonus games can be
viewed by clicking on the 'BONUS RULES' button located
in the RULES/PAY TABLE screen. You can go back to
the game by clicking on the 'MAIN GAME' button.
SPIN: Click on SPIN to start spinning the reels.
After the reels stop spinning, any winning combinations
on all the selected lines, or any scatter wins, will
be paid according to the paytable.
Result: Any wins are indicated by their paylines highlighted
and symbols animating or, in the case of a scatter
win, by their symbols animating. The individual payline
wins are shown at the end of each winning line.
PAID: Any Line win and/or Scatter win is shown in
the ticker area under the five reels.
Repeat Bet/Change Bet: If you have already bet, the
settings selected will be automatically carried over
to the subsequent spin if there is sufficient amount.
Simply click on 'SPIN' to play with the same bet again.
To change your bet, use the ? and ? buttons near the
'BET' indicator as explained above.
Credits: Your remaining game balance, after you have
placed the desired bet, is shown under 'TOTAL CREDITS'.
Your current game balance is the sum of the amounts
displayed in the 'TOTAL CREDIT' meter and the 'TOTAL
BET' meter.
'AUTOSPIN': You can make use of this feature to choose
amongst the various options for 'hands free' game
play. Options available under this feature are:
Number of spins: The game will automatically spin
for the number of spins selected from the drop-down
menu. You can choose any number of games and play
until your balance is less than the total bet placed.
Spin till win is equal to or exceeds: The game will
automatically spin until the win amount is equal to
or exceeds the amount selected from the drop down
menu.
Spin till any win: The game will automatically spin
until the next win.
Spin till feature trigger: The game will automatically
spin until the next feature is triggered.
Spin till my balance exceeds or equals to: The game
will automatically spin until the game balance is
greater than or equal to the amount entered. Note
that 'game balance' implies the sum of the amounts
given in 'CREDITS' meter and 'TOTAL BET' meter.
Spin till my balance falls below or equals to: The
game will automatically spin until the game balance
is less than or equal to the amount entered. Note
that 'Game balance' implies the sum of amounts given
in 'CREDITS' meter and 'TOTAL BET' meter.
Play faster: This option lets you play faster than
usual by reducing the break time. You must choose
at least one of the other available Auto Spin options
before selecting 'Play Faster'.
To make use of the auto spin feature, click on the
'AUTO SPIN' button at the bottom of the game screen.
When the auto spin window opens, check the boxes next
to the option(s) you'd like to play with. Select from
the drop-down menu where applicable. Click on 'START'
to activate the selected options and start the spins.
Click on 'CANCEL' to return to the game screen.
You can deactivate 'AUTO SPIN' by clicking on the
'STOP SPIN' button. If spin is in progress, 'AUTO
SPIN' will be stopped after completing the current
spin. Otherwise 'AUTO SPIN' is stopped immediately.
When playing with multiple 'AUTO SPIN' options, the
condition that is satisfied first will take precedence
over the others, and the remaining selected conditions
will be ignored. You can then choose to either select
the same set of options again, or choose new option(s),
and proceed with the 'AUTO SPIN'.
Please note: The 'AUTOSPIN' option is not available
in play money mode.
Click on 'GAME LOGS' to view the logs of the games
you've played.
Click on 'GAME RULES' to view the current version
number & game rules of the game.
Click on 'REBUY' to buy more credits into the game
from your PartyAccount.
Click on 'EXIT GAME' to leave the game and return
to the Lobby.
Click on 'QUICK DEPOSIT' button to deposit money into
your PartyAccount.
The game rules are identical in both real money and
play money modes.
Game Rules:
Play up to 50 lines.
The number of LINES can be changed.
BET amount can be changed by using the ? and ? buttons.
Number of LINES can be changed by using the ? and
? buttons.
SPIN begins the game with the currently selected BET
and LINES.
MAX BET selects the maximum bet for 50 lines.
Payouts are displayed on the Paytable.
Payline wins are multiplied by the amount bet per
line.
Highest win amount is paid on each payline.
Coinciding wins on different lines are all added to
your total.
Scatter wins are multiplied by total bet and added
to payline wins.
All wins occur on selected pay lines, except for scattered
Yellow Bastard symbol which pays anywhere in view.
Feature wins are added to scatter and payline wins.
All symbols pay from left to right only except for
scattered Yellow Bastard Logo which pays anywhere
in view.
Sin City Logo substitutes for all other symbols except
the Scattered Yellow Bastard and Wanted symbols.
Sin City Logo appears on any Reels 1,2,3 and 4.
Sin City Logo works only in conjunction with other
symbols except the Scattered Yellow Bastard and Wanted
symbols.
Malfunctions Voids all Pays and Plays.
FREE SPINS FEATURE:
The Free Spins feature is triggered when 3 or more
Scattered Yellow Bastard symbols appear anywhere in
view.
All free spins are played with the same lines/bet
as the triggering spin
Free Spins & multiplier can be awarded in random
in five different ways.
The Free Spins feature cannot be retriggered during
free spins. Once all the free spins are completed,
normal game is restored.
Maximum number of free spins that can be awarded is
100.
Maximum multiplier that can be awarded in free spins
is 8.
During Free Spins the symbols and paytable is different.
When "The Hard Goodbye" free spin feature
is triggered,
Player pulls the switch to electrocute Marv.
As the player is electrocuting Marv, spins and multipliers
get shown and added to a running total.
When the electrocution stops, Marv might die or stay
alive.
If Marv is alive, then the player must pull the switch
again and repeat the process until Marv dies.
The game is then played on the free spin reels.
When "Deadly Little Miho" free spin feature
is triggered,
Player is given 4 weapons to choose from.
One of them needs to be selected which awards free
spins and multiplier.
The game is then played on the free spin reels.
When "He Never Screams" free spin feature
is triggered,
Player is presented with 2 ways to kill Kevin.
One of them needs to be selected which awards free
spins and multiplier.
The game is then played on the free spin reels.
When "Just Getting Warmed-up" free spin
feature is triggered,
Player is presented with 2 choices.
Marv can either grind head or flush them down a toilet.
As either happens, free spins and multipliers are
awarded.
The game is then played on the free spin reels.
When "Straight To Hell" free spin feature
is triggered,
Player clicks on Hartigan to swing him which adds
spins and multipliers for each click.
Hartigan will pass out. This looks like the end.
He then wakes up, and breaks through a window which
lets him escape.
Then the total number of free spins and multiplier
revealed that player has won.
The game is then played on the free spin reels.
WANTED FEATURE:
The Wanted scatter symbol triggers the Wanted feature
If 3 Wanted symbols appear anywhere in view, the next
5 spins spun are awarded at a 2 multiplier on any
win.
If 4 Wanted symbols appear anywhere in view, the next
5 spins spun are awarded at a 3 multiplier on any
win.
If 5 Wanted symbols appear anywhere in view, the next
5 spins spun are awarded at a 5 multiplier on any
win.
Wanted device turns active and shows the Spins status
and ticker shows spins & multiplier status.
WANTED feature cannot be re-triggered while the Wanted
multiplier is active.
Free spins feature cannot be triggered in WANTED feature.
Wanted feature cannot be triggered in the Free spin
feature
Changing the bet when the Wanted feature is active
will forfeit the multiplier. The player is informed
about this and the player can choose to keep the multiplier
or to change the bet.
Paytable:
Click on 'PAYTABLE' button in the main game screen,
game will navigate to Paytable screen.
Paytable image:

Free
spin paytable image:

The
theoretical return to player of this game is 95.08%.
Pay
lines image:



Adding
Funds to your Account
To
add funds to your Account, click on 'DEPOSIT' in the
'Cashier' menu, then select the desired deposit option
(Play Anywhere clients) or click on 'DEPOSIT' in the
'Cashier' option on left panel in Main Lobby, then
select the desired deposit option (Download clients).
You can also add funds to your account by clicking
on 'REBUY' on the game screen and then clicking on
'Deposit now'. The time taken to transfer funds and
the fees charged will vary depending on which deposit
option you choose.
What
do I do if I reach my betting limits?
If
your game balance drops below the minimum bet, Buy-In
window will be automatically presented. To add funds
to your Account, click on the 'DEPOSIT' option in
the 'Cashier' menu in the Main Lobby (Play Anywhere
clients) or click on 'DEPOSIT' in the 'Cashier' option
on left panel in Main Lobby, then select the desired
deposit option (Download clients), or click the 'Deposit
now' button in the 'Buy-In' window of any game.
I
could not complete the game. What should I do?
If
you get disconnected in the middle of the base game,
the software will automatically complete the game
for you. You will be able to find out the result by
clicking on the 'Game Logs' button once you have logged
back in.
If
you get disconnected after triggering or in the middle
of the Free Spins feature/ Wanted feature, on reconnection,
the software will automatically start the feature
round, if not already started, or resume from where
it was disconnected.
If
you are still having problems, please contact our
24/7 Customer Care team.
HELLBOY

Casino
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HELLBOY
Online Slot Game Review
This
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triggers the exciting 4 level bonus feature, where
the player chooses a tunnel to gain bonus rewards
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Movie
Review
Hellboy
is a 2004 supernatural action-thriller film directed
by Guillermo del Toro. The film is based on the Dark
Horse Comics work Hellboy: Seed of Destruction by
Mike Mignola. It was produced by Revolution Studios,
and distributed by Columbia Pictures.
Released
in 2004, it grossed $59 million at the U.S. box office,
and $99 million worldwide[1] and was favorably received
by critics. A sequel, Hellboy II: The Golden Army,
was released on July 11, 2008.
Plot
In
1944, the Nazis work with the undead Russian mystic
Grigori Rasputin on an isolated island off the coast
of Scotland to build a dimensional portal. They intend
to use it, with Rasputin's help, to awaken the Ogdru
Jahad, monstrous entities that have been imprisoned
and asleep since an undisclosed time, to destroy their
enemies. But Rasputin secretly intends to use the
entities to bring about the destruction of the entire
Earth. He is aided by his servant, Ilsa von Haupstein,
to whom he has granted eternal life, and Nazi Lieutenant
Colonel Karl Ruprecht Kroenen, Hitler's top assassin
and head of the Thule Occult Society. The United States
sends a small Army team to destroy the portal, guided
by a young doctor, Professor Trevor Broom (Professor
Bruttenholm in the comics), who is well-versed in
the occult. In the ensuing battle, the German scientists
and soldiers are killed and the portal is destroyed,
in the process absorbing and apparently killing Rasputin.
Ilsa and Kroenen escape capture. As the Army team
surveys the ruins for anything that may have sneaked
into their dimension through the portal, they discover
an infant demon with a stone right hand. Broom coaxes
it into his arms with a Baby Ruth candy bar. The soldiers
affectionately name the little creature "Hellboy."
Sixty
years later, a young FBI agent named John Myers is
transferred to the B.P.R.D., run by Broom. He is introduced
to Hellboy, now an adult. Also employed with the B.P.R.D.
is an amphibious humanoid named Abe Sapien who has
advanced psychic abilities, and Liz Sherman, a pyrokinetic
who has yet to learn to control her firestarting abilities.
Liz has recently left the bureau (for the thirteenth
time) and checked herself into a mental hospital in
an effort to protect others from her talent. Despite
regular visits and coaxing from Hellboy, who appears
infatuated with her, she is determined not to return.
Meanwhile, Kroenen and Ilsa resurrect Rasputin somewhere
in the mountains in Moldova. Rasputin and his minions
travel to New York and the Machen Library of Paranormal
Artifacts. There, they smash open a display and, through
magic, unleash a monstrously powerful hellhound known
as Sammael. Rasputin imbues Sammael with the power
to reincarnate and split his essence, causing two
of the creature's "eggs" to hatch and mature
in seconds each time one dies. Rasputin then visits
Liz as she sleeps, reactivating her powers and causing
the near-total destruction of the hospital. Afterwards,
Myers talks to her, and convinces her to return to
the bureau, at least for the short term.
Sammael's
ability to multiply quickly becomes a major problem,
as Hellboy repeatedly kills it, creating dozens. During
a hunt for the beast in the sewers of New York, Abe
is injured during an attempt to retrieve some of their
eggs, and Kroenen kills one of the FBI agents sent
with Hellboy, and Sammael kills the other two agents.
Kroenen, whose mutilated body is now run by mechanic
parts, then shuts himself down and pretends to be
defeated just before Hellboy arrives. Kroenen's body
is brought to the bureau for examination. FBI Director
Tom Manning is angered by Hellboy's recklessness,
which he feels is indirectly responsible for his agents'
deaths. Hellboy gets mad and threatens Manning just
as Liz returns, almost causing her to leave again
just as quickly. Myers, in an effort to help her overcome
her difficulties with Hellboy, takes her out for coffee
and to talk. Hellboy, jealous, covertly follows them.
While
they are away, Rasputin appears at the bureau, reanimating
Kroenen before they confront Professor Broom. Out
of twisted respect for Broom's protection and nurturing
of Hellboy, Rasputin promises him a quick death, but
first offers him a vision of the future, showing Hellboy
is the agent that has destroyed the world. Rejecting
Rasputin's vision of Hellboy's destiny, Broom is stabbed
in the neck by Kroenen and, clutching a rosary, collapses
and dies.
Manning takes over the B.P.R.D. and, with the help
of Hellboy and the others, manages to find Rasputin's
physical body located in his mausoleum in an old cemetery
outside Moscow, Russia. A team led by Manning and
Hellboy enter the mausoleum, but swiftly become separated.
Hellboy and Manning find their way to Kroenen's lair,
where an enraged Hellboy, with Manning's help, defeats
Kroenen once and for all, to avenge the death of his
father. Telling Manning to stay back, Hellboy reunites
with Liz and Myers at Sammael's nest to defend them,
but the creatures overwhelm him. In an effort to help,
Liz, with some encouragement from Myers, ignores the
fear that has prevented her from unleashing her full
potential and uses her pyrokinetic powers to encase
herself in fire, which she uses to incinerate the
army of Sammaels and all the eggs. Unfortunately,
this effect renders Hellboy, Liz and Myers unconscious
and they are captured by Rasputin.
To
force Hellboy to release the Ogdru Jahad, Rasputin
sucks Liz's soul out of her body, telling Hellboy
that Liz will come back to life only if he complies.
Hellboy, not wanting to lose Liz, awakens his true
power as Anung un Rama, causing his horns to regrow.
He nearly releases the Ogdru Jahad, but the injured
Myers reminds him of who he is and that he has the
right to choose his own path. Remembering his true
self and what his father brought him up to be, Hellboy
snaps off his horns, returning to his former self
and resealing the Ogdru Jahad. As Rasputin screams
his frustration and disappointment at Hellboy, Hellboy
stabs him in the belly with one of his broken horns.
However, Rasputin has one last trick up his sleeve:
he is possessed by a creature from the Ogdru Jahad.
The tentacled Behemoth bursts out of Rasputin's body,
grows to immense size, and kills Rasputin and Ilsa.
Hellboy grabs a stone sword from a nearby statue and
attacks the Behemoth's tentacles, then allows himself
to be swallowed while detonating a belt of live hand
grenades. The subsequent explosion tears the Behemoth
apart from inside, destroying it. Liz's vital signs
are gone when Hellboy returns from the fight, but
he whispers into her ear, and suddenly her life is
restored. When she asks how her soul was returned,
Hellboy replies that he simply told the creatures
from the other side the cost of taking her: "Hey,
you on the other side. Let her go. Because for her
I'll cross over, and then you'll be sorry." She
and Hellboy kiss as she surrounds them in flame, and
the narrator, Myers, says that what truly makes a
man is "Not how he starts things, but how he
decides to end them."
Finally,
the film ends with a humorous mid-credits scene, where
a forgotten and frightened Manning is lost several
levels down in the dank and dim halls of the mausoleum,
listening to maybe the rustle of footsteps, and looking
to see if there's anyone around.
(Credit:
Wikipedia)
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DESIRE is the first Internet slot to incorporate this
radical new, player-friendly development, and it features
Wilds, Scatters, Multipliers and Free Spins with achievable
wins of 30 000 coins in the base game or up to 90
000 coins in Free Spins.
3,
4 or 5 bright gold coins will activate 15 Free Spins
with re-triggers possible within those spins, trebling
wins and providing hours of red hot gaming fun. The
Burning Desire logo is Wild, with huge potential for
ramping up winnings by forming rewarding combinations
using the revolutionary Way Wins game rules.
The
betting range will suit any pocket, running from 0.01
to 1.00, with a maximum bet of 250.00 to really open
up the way!
Think
you're the big cheese? Then Microgaming's interactive
TRACK AND FIELDMOUSE slot will get your whiskers twitching...
TRACK
AND FIELDMOUSE is a new British 'pub fruity' style
slot that puts an athletic mouse on the trail of free
spins, multipliers and generous cash awards, giving
the player all the traditional interactive assists
such as holds, various types of nudges and shifta
moves that enable skill to boost good fortune.
The
three reel, 1 pay-line format has three, instead of
the usual one, paytables that enable the player to
win Gold, Silver or Bronze level winning spins ranging
from 1 to 50 on 6 different reel symbols and a feature
screen. In the feature game, the top set of reels
has 5 win lines, the bottom reels only 1.
The
trail has various positions rich in cash and other
rewards, but some drawbacks for the unlucky too, all
adding to the thrill factor. Trail symbols feature
our ace fieldmouse, along with victory torches, honor
medals, winged shoes, a 500x Jackpot logo that can
deliver up to 5 000.00....and at the lowest level
even a nourishing chunk of cheese!
The
'pub fruit machine' style 3 reel 1 pay-line game has
found favour with players who enjoy the challenge
of an interactive play where skill is a real element
in achieving the best results and TRACK AND FIELDMOUSE
players can play with a wager range from 0.10 to 10.00.
This
game is really easy to use and provides fantastic
entertainment through a wide range of fast-paced elements
enhanced by sharp, amusing graphics and unique sound
effects.
Napsacks,
rods and bait at the ready, it's time to go BEARLY
FISHING...
Microgaming's
latest standard slot, the 5 reel, 25 pay-line BEARLY
FISHING is as much fun as going on your favourite
vacation, depicting the salmon run on crystal clear
rapids and comical bears desperately trying to catch
them!
The
fun filled theme in this game is carried by brilliant
graphics redolent with shady forests, foaming rapids
and amiable bears in a comical nature-based presentation
that features Wilds, Scatters and a Free Spins second
screen, with multipliers of up to 6x depending on
how good the player is at hitting the right fishing
spots!
Players
will want to see the big bear across the reels as
the Wild symbol, helping to build winning combinations
by substituting for other symbols and the fishing
basket icon which acts as the Scatter to deliver the
Free Spins to lucky players. Select 1 out of 3 fishing
spots and the number of flying salmon caught by Baby
Bear will determine the up to 6x multiplier in the
15 Free Spins, with re-triggers as a definite possibility.
Players
can hook 12 000.00 in the base game, and a whopping
72 000.00 on Free Spins, with a slew of other winning
payouts possible in between. The betting range runs
from as little as a 0.01 to 0.10 a line, with a maximum
bet of 50.00; this game will provide hours of enjoyable
slot action and the chance to score significant rewards
whilst having a heap of fun.
Giving
the player an added chance to double or even quadruple
winnings is the popular Microgaming Gamble feature,
where the right prediction on color and suit can substantially
enhance the player's bottom line.
About
Microgaming (www.microgaming.com)
Since the company developed the first true online
casino software over a decade ago, it has led the
industry in providing innovative, reliable gaming
solutions. Thanks to an unrivalled R&D programme,
that averages 60 games per year and a unique 'partnership'
approach to working with operators; Microgaming powers
120 of the world's most profitable casino sites. The
company's front and back-end software supports multiplayer,
multilanguage games - over 350 of them, all uniquely
branded and provides platforms for landbased and wireless
gaming. The Microgaming Progressive Jackpot Network
is the world's largest progressive and has paid out
a record $250m plus in the last five years.
Microgaming
software powers the world's leading poker network
with over 40 card rooms, as well as market-leading
bingo software.
As
a founding member of eCOGRA, Microgaming is at the
forefront of an initiative focused on setting the
highest standards in the gaming industry, and leads
in the areas of fair gaming, responsible operator
conduct and player protection.
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