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Profile
Tabletop
game is a general term used to refer to board games,
card games, dice games, miniatures wargames, tile-based
games and other games that are normally played on
a table or other flat surface. The term is used to
distinguish these types of games from sports and video
games, which today enjoy more popularity than most
tabletop games.
The term is also used to distinguish role-playing
games from role-playing video games, although role-playing
games do not require a playing surface.
Types
Tabletop
games can be classified according to the general form,
or equipment utilized:
Board games
Card games
Dice games
Miniature games
Paper and pencil games
Role-playing games
Games like chess and draughts are examples of games
belonging to the board game category. Other games,
however, use various attributes and cannot be classified
unambiguously (e.g. Monopoly utilises a board as well
as dice and cards).
For several of these categories there are sub-categories
and even sub-sub-categories or genres. For instance,
German-style board games, board wargames, and Roll-and-move
games are all types of board games that differ markedly
in style and general interest.
Classification
according to elements of chance
Alternatively,
a more systematic classification results when distinguishing
tabletop games according to the elements of chance
involved. Two fundamentally different elements of
chance can play a role in a game: chance due to outcome
uncertainty (e.g. due to dice rolls or due to unknown
cards being dealt during the game), and chance due
to state uncertainty (e.g. due to the opponent's position
or cards not being visible, or due to the simultaneous
move character of the game). Games in which outcome
uncertainty plays a role are referred to as stochastic
games (as opposed to deterministic games), and games
in which state uncertainty plays a role are referred
to as partial (or imperfect) information games (as
opposed to full information games). Examples of the
chance classification for some well-known tabletop
games are given in below table.
Deterministic
Chess,
Draughts, Go, Gomoku, Hex, Mancala, Xiangqi, Reversi,
Dots and Boxes,
Phutball, Abalone, Lines of Action, Domineering, Nine
Men's Morris
Stochastic
Backgammon,
Monopoly, Blackjack, Craps, Roulette, Yahtzee, Pig,
Scribbage, Parcheesi (Credi:
Wikipedia)
Profile
Mahjong
Mahjong
(also called mah-jongg by the American association,
Traditional Chinese: ??; Pinyin: májiàng)
is a game for four players that originated in China.
Mahjong involves skill, strategy, and calculation,
as well as a certain degree of chance. Depending on
the variation which is played, luck can be anything
from a minor to a dominant factor in success. In Asia,
mahjong is also popularly played as a gambling game.
In the game, each player is dealt either thirteen
or sixteen tiles in a hand (depending on the variation
being played). On their turn, players draw a tile
and discard one, with the goal of making four or five
melds (also depending on the variation) and one pair,
or "head". Winning comes "on the draw",
by drawing a new or discarded tile that completes
the hand. Thus a winning hand actually contains fourteen
(or seventeen) tiles.
Current
development
Today,
the popularity and the characteristics of players
of Mahjong vary from country to country. There are
also many governing bodies, which often host exhibition
games and tournaments. It remains far more popular
in Asia than in the West.
In
Japan, there is a traditional emphasis on gambling
and the typical player is male. Many devotees there
believe the game is losing popularity and have taken
efforts to revive it. In addition, Japanese video
arcades have introduced Mahjong arcade machines that
can be connected to others over the Internet.
Mahjong
culture is still deeply ingrained in the Chinese community:
Sam Hui wrote Cantopop songs, using Mahjong as their
themes. Hong Kong movies have often included scenes
of Mahjong games. Gambling movies have been filmed
time and again in Hong Kong, and a recent sub-genre
is the Mahjong movie.
A
recent study by doctors in Hong Kong concluded that
the game can induce epileptic seizures.
(Credit: Wikipedia).
Video
Game
A
Mahjong video game is a video game that is based on
the classical Chinese game mahjong. However, many
mahjong video games, especially among those released
in Western territories, do not depict the actual game
of mahjong but rather mahjong solitaire.
Most
commercial games released in this genre are created
by Japanese developers for domestic release. Game
makers have created dozens of mahjong titles for arcades
and home consoles, but none have ever been officially
released outside Asia. Some operating systems included
a Mahjong game, such as Sun Solaris, OS/2, and Amiga
OS.
Game types
Japanese
computer mahjong games typically challenge serious
players, such as Athena's Pro Mahjong Kiwame series.
For example, many Japanese video arcades feature games
like Konami's Mahjong Fight Club that feature online
play, allowing people across the country to play against
one another.
Many
computer mahjong games play a variant of the Japanese
game known as "taisen mahjong" or "battle
mahjong." Here, a single player goes head-to-head
against a cartoon character controlled by the software.
The game is shortened for faster play, so that each
player is only allowed eighteen discards. Scoring
is counted as usual. The contest typically ends when
one of the opponents' score reaches zero. A good example
of this genre is the 1992 Sega arcade game Tokoro
San no MahMahjan, which is emulated in MAME.
Mahjong
solitaire is a puzzle game based on the same tiles.
The goal is to match open pairs of identical tiles
and remove them from the board, exposing the tiles
under them for play. The game is finished when all
pairs of tiles have been removed from the board or
when there are no exposed pairs remaining.
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