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Mike
Tyson, Evander Holyfield give stamp of approval to
Paul brothers: Those guys are helping boxing
so much' - November 2022
The
two boxing legends believe payouts from Paul brothers'
fights bring about jealousy
The
emergence of Jake Paul and Logan Paul in the boxing
world has brought about confusion, debates and even
some rage from fans of the sport. But two boxing legends
think the Paul brothers are doing more for the sport
than most and approve of them going at it on the canvas.
"Those
guys are helping boxing so much," Mike Tyson
told Fox News Digital. "Professional boxers,
they are so jealous."
Why
would pro boxers with years of training and loads
more experience than the Paul brothers be jealous?
Its all about the money.
"They
never made a million bucks yet," Tyson said.
"These guys made millions and millions of dollars.
These guys never had an amateur fight, [other boxers]
had hundreds of amateur fights."
Evander
Holyfield shares the same mindset regarding the YouTube
stars getting into the sport.
"I
felt that it helped boxing because it shows everybody
these guys who really dont know how to box,
but theyre just swinging, theyre making
all that money," Holyfield told Fox News Digital
while promoting his new partnership with Tysons
cannabis company, Tyson 2.0, which announced their
newest product "Holy Ears," THC and Delta-8
THC-infused edibles, on Monday. "These guys are
not even professional. They just in there doing their
thing."
The
most recent fight was Jake Paul taking on MMA legend
Anderson Silva, and "The Problem Child,"
as Paul is known in the ring, was set to make an estimated
$5 million total with guaranteed purse payouts and
pay-per-view sales, per Boardroom.
Then
theres Logan Pauls extremely successful
bout with Floyd Mayweather, which had an estimated
total $15 million going his way. Paul said that Mayweathers
checks were "short a few mil" in May, according
to TMZ Sports.
While
the payouts have been grand for the Paul brothers,
true fans of the sport have debated whether they are
staining the sports respect because they havent
put in the years of work on the craft like fighters
past and present have.
But
they do prepare rigorously for their fights despite
what some in the business may say about them. UFCs
Conor McGregor called Jake Paul a "jacka--"
while world champion boxer Gervonta Davis called him
a "clown."
"I
dont like it," Jake Paul told Sports Illustrated
recently about not being considered a real fighter.
"Im a professional boxer. Just my lifestyle,
my mentality, what I do every day, who I surround
myself with."
Then
theres the argument that the Pauls dont
fight "real" boxers. While Mayweather is
a different story for Logan Paul, Jake Paul has beaten
all former MMA fighters (he also fought fellow YouTuber
AnEsonGib and former NBA guard Nate Robinson, both
knockouts).
Ben
Askren was the first MMA fighter, which resulted in
a knockout in the first round. Then,he defeated Tyron
Woodley twice, once by knockout in their most recent
bout.
Silva
was his toughest matchup to date, and he ended up
with a unanimous decision for his sixth career victory.
But
Tyson is on his side when it comes to the competition.
"Hes
not fighting any of those guys, but he is fighting
guys that are supposed to kick his ass. Thats
how hes fighting," Tyson said about Jake
Paul.
Jake
Paul has also made it a point to try and fight boxers,
including heavyweight champion Tyson Furys brother,
Tommy, who Paul instigated at Mayweathers event
in Dubai this past Sunday. Mayweather fought another
YouTube star, Deji Olatunji, where Tommy Fury fought
Rolly Lambert on the card.
Paul
was on commentary for the fight between Tommy Fury
and Rolly Lambert and answered the question as to
why he would not fight Tommy Fury, saying, "This
guy sucks." Paul also shouted "you f---ing
suck" and "you have no d---," according
to Talk Sport. Even Fury's father got involved with
the verbal jousting.
At
the end of the day, it still takes a certain confidence
to get into the ring and fight someone. Thats
what Holyfield respects about the brothers.
"The
whole big thing about boxing is the confidence it
takes once you get in there. Its easy to talk
about it. You can hit the bag, the bag dont
hit you back. But its another monster when you
get in that ring," he said.
Tyson
and Holyfield are reuniting under the newly formed
Carma Holdings, which houses Tyson 2.0 and Holyfields
own cannabis line that will begin in 2023. "Holy
Ears" pays homage to the infamous moment when
Tyson bit a chunk of Holyfields ear off during
their heavyweight title fight in 1997.

Media
Man
Movie
Gaming
Can movie theatres and online streaming live side
by side?
Its been a tough time for movie theatres around
the world with a number of factors contributing to
the decline in the number of people heading to the
cinema to watch movies. In a world that is embracing
digital technologies, the movie industry is in danger
of getting left behind unless they quickly embrace
the technologies available that will get people excited
to return to movie theatres and get the enjoyment
of the cinema experience once again.
The
rise of the video game industry
Whilst
there are plenty of factors that are influencing peoples
decision to visit the cinema, there is no doubt that
the rapid rise of the online video game industry is
a large contributing factor. People are starting to
look elsewhere for their entertainment and online
video gaming provides a lower-cost alternative to
a trip to the cinema.
A
report by MarketWatch in 2020 found that the video
game industry is now bigger than the sports and movie
industry combined. Just take a minute to digest that.
Bigger than movies and sports - thats big.
The
news outlet reported that global video game revenue
is expected to increase 20% in 2020, making $179.7
billion, according to data from IDC.
The
biggest gain is expected to come from mobile gaming,
according to the news outlet, which is expected to
surge 24% to $87.7 billion. Part of this is due to
China recently lifting a ban on gaming consoles.
Game
console revenue is expected to soar to $52.5 billion
this year, while PC and Mac games are expected to
make $39.5 billion.
In
their most recent report, MarketWatch
reported that whilst overall revenue was expected
to grow by 11% in 2021 to $251.39 billion, the forecast
for 2022 is just a 2% growth and a flattening out
of that rapid growth over the past two years.
Is
this a potential opportunity for cinemas to reclaim
some of that lost audience share?
Early
signs look good for cinemas in 2022
If
the latest movie releases in 2022 are anything to
go by, it looks as though the movie theatre industry
is not ready to give up just yet. Spider-Man: No Way
Home became the biggest
grossing movie of the past two years, grossing
over $US1 billion ($1.38b) in the first two weekends.
It is the second-fastest film ever to reach the $1
billion mark and suggests that this could be a big
year for cinema-goers.
Following
in its footsteps is another 2022 release, The
Matrix Resurrections, a movie that grossed $US12
million in its opening weekend.
Whilst
this is a great start to the New Year for movie theatres
around the world, it remains to be seen whether this
is a trend that continues throughout the year. With
a number of high profile movies due for release in
2022, this could be a time for cinemas to really cash
in.
The
impact of streaming and long-form content
It
is unlikely that cinemas will have it all their own
way in 2022. Whilst it is great to see people returning
to movie theatres to watch the latest releases on
the big screen, there is no question that home viewing
is here to stay.
As
more studios and media distributors are developing
their own direct-to-consumer streaming services, this
starts to eat into the revenue of major studios.
Studios
derive almost half of their revenues from theatrical
releases. Although the average number of movie tickets
purchased by Americans each year has declined from
4.2 in 2009 to 3.4 in 2019 (Source: Deloitte),
studio revenues are driven more by box office tickets
now than they were 20 years ago.
Streaming
is having the biggest impact on people going to the
movies. As televisions have improved, where you can
now watch movies at home in 4K high-definition on
screens with sizes up to 100, with surround
sound, people have become more willing to wait for
the latest release movies to become available on streaming
services including Netflix,
Amazon Prime, Disney+, and Stan.
Another
major impact on the cinema industry is the consumer
switch to long-form content in the form of series.
Many people feel there is more depth to a series that
contains anywhere from six episodes upwards. Game
of Thrones was one of the groundbreaking series to
really capture the audiences attention, however,
there are so many amazing series now that it is becoming
more difficult for movies to compete with the depth
and the character development that a series can bring.
Huge
series like Breaking Bad, The Sopranos and more recently,
Succession,
have really captured the attention of audiences around
the world and this is something movie producers need
to consider.
The
entertainment factor
Its
not just video games and streaming that are competing
for peoples attention. Another industry embracing
technology is the online casino and betting sector.
Here, we have seen huge advancements in the way people
are able to game online. One company leading the way
in the sector is Betway, Developed by our exceptionally
talented people, Betway
creates market-leading, cutting-edge interactive gaming
experiences. We bring people closer to the action
putting them at the centre, making them feel
a part of it.
From
the introduction of in-game betting to the development
of new and exciting interactive games, these online
gaming sites are leading the way when it comes to
embracing new technologies that can lead to better
experiences for customers.
The
movie industry is at a real crossroads. With competition
coming from every direction within the entertainment
industry, studios and distributors need to find a
way to either a) get more people back into movie theatres
or b) look at alternative ways to ensure that movies
can compete with online gaming, live sports streaming
and online casinos for a share of customer eyeballs.
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